- 98 commands across com wheel, item, enemy, ability and blitz groups - shared command table drives wheel dropdowns, keybinds and localization - tools/check_upstream.py validates triggers against the game source dump - weekly GitHub Action opens an issue when triggers change upstream
43 lines
1.5 KiB
YAML
43 lines
1.5 KiB
YAML
name: Check Darktide source for VO changes
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on:
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schedule:
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- cron: "0 9 * * 1" # every Monday 09:00 UTC
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workflow_dispatch: # "Run workflow" button in the Actions tab
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permissions:
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contents: read
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issues: write
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jobs:
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check:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v4
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- uses: actions/setup-python@v5
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with:
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python-version: "3.x"
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- name: Compare mod commands against game source
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id: check
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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run: |
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set +e
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python3 tools/check_upstream.py --json report.json | tee report.txt
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echo "changed=$?" >> "$GITHUB_OUTPUT"
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- name: Open / update issue if something changed
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if: steps.check.outputs.changed == '1'
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env:
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GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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run: |
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TITLE="VO triggers changed in Darktide source"
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BODY="$(printf '%s\n\n```\n%s\n```\n\nRun `python3 tools/check_upstream.py` locally, add the new triggers to `VoxCaster_commands.lua` + `_localization.lua`, and re-run until it says *Up to date*.' "Automated check on $(date -u +%F)." "$(cat report.txt)")"
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EXISTING=$(gh issue list --state open --search "$TITLE in:title" --json number --jq '.[0].number')
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if [ -n "$EXISTING" ]; then
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gh issue comment "$EXISTING" --body "$BODY"
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else
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gh issue create --title "$TITLE" --body "$BODY" --label "upstream"
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fi
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