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darktide-AutoMark
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e9aebb22474a7c9ffbd7c2daafbdb69374f4596b
darktide-AutoMark
/
AutoMark
T
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michael
e9aebb2247
release: 2.6.0-fork — README rewritten to cover everything since fork1 (server-side order shadow, skull readiness/death-release, Debug HUD overlay + TARGETS table, Debug Chat mute, 250m ceiling) + fork changelog section; version bump
2026-10-04 10:51:59 -04:00
..
scripts/mods
/AutoMark
feat: overlay TARGETS table — per-candidate breed/distance/fate captured in find_auto_mark_target_unit (zero-cost unless debug_hud/debug_mode on): enumeration records unit->entry, omni_reject attributes first reject reason to current candidate, marked unit shows MARKED, winner shows PING; overlay renders nearest-10 by distance with pass name, green=PING/MARKED/ACCEPTED, gray=not_visible, rejects summary line dropped (redundant)
2026-10-04 10:50:04 -04:00
AutoMark.mod
Upstream AutoMark v2.5.3 (Shui Yu, Nexus
#736
) baseline
2026-10-03 06:04:57 -04:00
info.json
release: 2.6.0-fork — README rewritten to cover everything since fork1 (server-side order shadow, skull readiness/death-release, Debug HUD overlay + TARGETS table, Debug Chat mute, 250m ceiling) + fork changelog section; version bump
2026-10-04 10:51:59 -04:00