1.1.0 — weather, treats, hunger, drift
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CHANGELOG.md
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CHANGELOG.md
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# Changelog
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## 1.1.0
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He gets a life.
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- **Weather**: `denWeather('rain'|'snow'|'clear')`. Rain sends him to shelter under
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the nearest POI, where he sulks until it passes. Snow delights him and makes his
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prints linger 3x longer.
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- **Treats**: `denTreat(x, y)` or the `treat` shell command. He sprints for it, eats
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it, and it counts toward trust. Hunger builds over a session and he'll say so.
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- **Scroll reaction**: he's carried by the page when you scroll, scrambles back to
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your cursor, and arrives winded.
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- **Personality drift**: idle mutterings change based on hunger, and on whether a
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returning visitor has ever actually touched him.
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- Trust is now pets + treats throughout (gift threshold, resting behaviour, emotes).
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## 1.0.0
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First release. He exists.
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