1.1.0 — weather, treats, hunger, drift

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# Changelog
## 1.1.0
He gets a life.
- **Weather**: `denWeather('rain'|'snow'|'clear')`. Rain sends him to shelter under
the nearest POI, where he sulks until it passes. Snow delights him and makes his
prints linger 3x longer.
- **Treats**: `denTreat(x, y)` or the `treat` shell command. He sprints for it, eats
it, and it counts toward trust. Hunger builds over a session and he'll say so.
- **Scroll reaction**: he's carried by the page when you scroll, scrambles back to
your cursor, and arrives winded.
- **Personality drift**: idle mutterings change based on hunger, and on whether a
returning visitor has ever actually touched him.
- Trust is now pets + treats throughout (gift threshold, resting behaviour, emotes).
## 1.0.0
First release. He exists.