VOX preset tuned against game word assets; add vox_compare tool
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+8
-4
@@ -129,10 +129,14 @@ without them.
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- VOX mode is Flextalk-only. The wrapper enables it with `VESKSLOP_TTS_VOX=1`
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(`VESKSLOP_TTS_VOX_CLEAN=1` drops the stutter wrapper) and it takes precedence
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over `VESKSLOP_TTS_WORDS`.
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- Half-Life presets (`VESKSLOP_TTS_PRESET=vox|hev`) target Keith Bell only. VOX values
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come from NetTTS `nettts_flextalk_vox_profile.reg`: pitch 3, rate 17, prominences 22,
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head size 52, volume 70 (factory: 27/33/17/46/100); `vox` also implies VOX prosody.
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`hev` (pitch 15, rate 24) is an unverified starting point - HL1 credits the suit
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- Half-Life presets (`VESKSLOP_TTS_PRESET=vox|hev`) target Keith Bell only. VOX starts
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from NetTTS `nettts_flextalk_vox_profile.reg` (pitch 3, rate 17, head 52, lowering 40)
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and is tuned against the game's word assets from `suchipi/half-life-vox-console`:
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shipped values are pitch 0, rate 15, prominences 22, head size 34, lowering 50,
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volume 70. Measured on 38 words vs the game assets: F0 82.3 vs 82.3 Hz, duration
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22.99 vs 23.36 s, >2 kHz share 0.0172 vs 0.0186 (old approximation: 87.5 Hz /
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22.28 s / 0.0137). `tools/vox_compare.py` reproduces the comparison. `hev`
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(pitch 15, rate 24) remains an unverified starting point - HL1 credits the suit
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sounds to Kelly Bailey with no published settings.
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- Flextalk rate/pitch are applied as **vendor tags** (`\!R` = duration factor,
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`\!%` = pitch multiplier), never `-s`/`-p`, because ITTSAttributes override the
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