Revert the VOX preset to the NetTTS approximation
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@@ -93,11 +93,9 @@ A short low-level leading hum (80 ms, 75 Hz, -48 dBFS) primes Discord's audio pi
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so the first word is not gated; tune with `VESKSLOP_TTS_HUM_MS` (0 = off),
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`VESKSLOP_TTS_HUM_HZ`, and `VESKSLOP_TTS_HUM_DB`.
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**Half-Life presets** (Keith Bell): `VESKSLOP_TTS_PRESET=vox` applies the Valve VOX
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profile (pitch 0, rate 15, head size 34, lowering 50) and enables VOX prosody;
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`VESKSLOP_TTS_PRESET=hev` is a starting point for the HEV suit voice. The `vox` and `hev`
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voice IDs select these directly. The VOX values were
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tuned against the game's word assets with `tools/vox_compare.py`; details in
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**Half-Life presets** (Keith Bell): `VESKSLOP_TTS_PRESET=vox` applies the approximated
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Valve VOX profile and enables VOX prosody; `VESKSLOP_TTS_PRESET=hev` is a starting point
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for the HEV suit voice. The `vox` and `hev` voice IDs select these directly. Values are in
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`docs/TTS-DESIGN.md`.
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`VESKSLOP_TTS_CRUNCH` (`hl90`, `hl90hq`, `telephone`, `adpcm`, `crush`) adds 1990s lossy
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