Merge the SAM VOX preset tuning and comparison tool
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@@ -46,7 +46,7 @@ ROOT=$MICROSLOP_ROOT
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# The Keith Bell defaults follow the active preset so the UI's "default" snap points
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# match the values the preset actually writes.
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VOX_DEFAULTS="pitch:3:rate:17:prominences:22:head_size:52:lowering:40:expression:59"
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VOX_DEFAULTS="pitch:0:rate:15:prominences:22:head_size:34:lowering:50:expression:59"
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HEV_DEFAULTS="pitch:15:rate:24:prominences:22:head_size:52:lowering:40:expression:59"
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case "${VESKSLOP_TTS_PRESET:-}" in
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vox) KB_DEFAULTS="$VOX_DEFAULTS" ;;
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@@ -243,15 +243,17 @@ if [ -n "$SPEAKER_GUID" ]; then
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P_LOWER=40
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P_EXPR=""
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# Half-Life presets for Keith Bell (the game's announcement voice).
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# "vox" is the approximated Valve VOX profile published by NetTTS
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# (scripts/winetricks/nettts_flextalk_vox_profile.reg); "hev" is a starting
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# point for the HEV suit voice, which has no published profile.
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# Half-Life presets for Keith Bell (the game's announcement voice). "vox"
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# starts from the approximated Valve VOX profile published by NetTTS
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# (scripts/winetricks/nettts_flextalk_vox_profile.reg), then refines pitch,
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# rate, head size and lowering against the actual game word assets
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# (see docs/TTS-DESIGN.md). "hev" is a starting point for the HEV suit
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# voice, which has no published profile.
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case "$PRESET" in
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vox)
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if [ "$ENGVOICE" = "Keith Bell" ]; then
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P_PITCH=3; P_RATE=17; P_VOLUME=70
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P_PROM=22; P_HEAD=52; P_LOWER=40
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P_PITCH=0; P_RATE=15; P_VOLUME=70
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P_PROM=22; P_HEAD=34; P_LOWER=50
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fi
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;;
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hev)
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