# Media archive Status: design approved 2026-09-16. The engine, the slopbot backend, the `scrape media` command, the `/api/media/*` routes, storage limits with retention, the Settings group, the MCP tools, and the byte downloader are implemented (C3-C8, C10). The Media and Bot tabs are C6. Live-verified: - slopbot on the test channel: 17 messages (4 images, 13 videos), 0 errors. - slopbot on a larger channel: 11 pages, 1088 messages (96 images, 1 GIF, 203 videos), 0 errors. - puppet on a group DM and a 1:1 DM: done, 0 errors, backend `puppet`. Preview caching is implemented and live-verified (2 WebP thumbs served over the thumb route). Remaining: a 429 observation on a very large walk. Checkpoints live in [CURRENT.md](../CURRENT.md). The media archive saves the media history of a channel. A trusted user runs `scrape media` in the channel. The daemon walks the history through a scrape backend and indexes every image, GIF, video, and audio item into a per-scrape database. Two new Web UI tabs expose it: **Media** browses the archive, **Bot** controls slopbot and the storage settings. The feature lives in [`media-scrape/`](../media-scrape/README.md) and touches the daemon at three points: the Web UI route mount, the MCP tool registration, and the message shape in the core. ## Command ``` @puppet scrape media # index links (default) @puppet scrape media download # also download attachment bytes @puppet scrape media status @puppet scrape media stop ``` - The target is the channel the command is sent in. Group DMs and guild channels work. - The command needs the `trusted` tier. `stop` and `download` needs `admin`. - `scrape media` with no argument re-runs the last scrape state; near the storage limit it turns into the confirmation (see Retention). - The reply follows the response policy. The job runs in the background. ## Backends The walk runs through one of two backends. The daemon picks automatically; a scrape can pin one. | | slopbot (bot account) | puppet (user account) | | --- | --- | --- | | Guild channels | Yes. Preferred. | Fallback when slopbot is not in the guild. | | Group DMs and DMs | **No.** Discord bots cannot see them. | Yes. The only option. | | Transport | Official bot REST via discord.js | The validated core bridge (`message.fetch`) | | Rate limits | Documented, per-route buckets, handled by discord.js | Undocumented; daemon pacing and backoff | | Requires the Electron client | No | Yes | See [slopbot.md](slopbot.md) and [media-scraper.md](media-scraper.md). ## Storage Runtime data lives under `media-scrape/db/`, ignored by git and configurable with `VESKSLOP_MEDIA_DB_DIR`. Each scrape is self-contained: ``` media-scrape/db/ / # - scrape.json # channel, guild, mode, state, cursor, counters index.db # SQLite metadata index media/ # downloaded bytes, only in download mode . thumbs/ # cached Discord-hosted image previews .webp ``` - The database is an index. It holds the scrape state, the messages seen, the media items, and the link between a media item and its source messages. Source channel, author, and timestamp are indexed so filters can be added later without a re-scrape. - Storage uses `node:sqlite` (experimental in Node 22, prints a warning). If its API changes, `better-sqlite3` is the fallback; it needs a native build, so that switch is an owner install. - The file name in `media/` is the SHA-256 of the bytes, never the original name. The original name is metadata. - Deleting a scrape is deleting its directory. Nothing is shared between scrapes. ## Index versus download - `links` is the default. The archive stores the Discord CDN URL and the metadata. Nothing large is downloaded. - `download` fetches attachment bytes into `media/`, one file at a time, hash-addressed. Embed rows are never download targets. The Media tab prefers the local file when one exists, so the archive survives CDN URL expiry. - A custom download destination sends the bytes to `//media/` instead. Previews stay local, and embed thumbnails are copied to `//thumbnails/` so the download has a poster. Files in a custom destination are not served or linked by the Media tab; the user owns that path. - Third-party embeds are **never downloaded as media**: YouTube, Instagram, X, TikTok, and every other embed stays a link. Its thumbnail is cached (below); the video itself is never fetched. - Previews are cached small (WebP, 320px) in `thumbs/` after every walk, in both modes: Discord hosted images and GIFs, and third-party embed thumbnails (YouTube, X, TikTok, and so on), so the grid does not depend on expiring CDN links. Previews count toward the storage limit. - Every item records who posted it, when, and its dimensions: `author_id`, `author_name`, `posted_at`, `width`, `height`, and `aspect_ratio`. In `download` mode a missing resolution is filled in with `ffprobe` after the file lands. - Discord attachment URLs are signed and expire in about a day. In `links` mode an expired URL is refreshed by re-fetching its message; in `download` mode the bytes are caught before expiry. ## Media classification | Kind | Sources | | --- | --- | | `image` | png, jpg, jpeg, webp, bmp, avif attachments; image embeds; stickers | | `gif` | gif attachments; gifv, Tenor, Giphy embeds | | `video` | mp4, webm, mov, mkv attachments; YouTube, Vimeo, Twitch clip, Streamable embeds; forwarded video | | `audio` | mp3, m4a, ogg, wav, flac attachments; Discord voice messages | ## Retention and limits The storage limit covers everything under the DB root: databases, downloads, and previews. | Setting | Default | Meaning | | --- | --- | --- | | `media.limitBytes` | 30 GiB | Combined size limit | | `media.warnPercent` | 90 | Warn threshold | | `media.overrunPercent` | 5 | No-delete allowance above the limit | Behavior: 1. At or above the warn threshold, a new `scrape media` command is refused and the reply shows the usage. Re-running the same command within 2 minutes accepts. The API mirror is `confirm: true` on `POST /api/media/scrape` (otherwise `409 MEDIA_LIMIT`). 2. At or above 100% the oldest completed scrapes are marked `pending-delete`. 3. Above limit + 5% overrun, marked scrapes are deleted oldest first until the usage fits. 4. No data is deleted inside the 5% overrun band. The hover info (small `i` beside the limit field) explains this. The planning is a pure function (`media-scrape/src/retention.ts`) with tests. Only `done`, `failed`, and `paused` scrapes are ever marked; a running scrape is untouched. Deletion removes the scrape directory and forgets it in the engine. **Clean media** in Settings lists exactly what will be deleted, with sizes and counts, and states that deletion is irreversible. The delete button is disabled for a 5 second countdown. ## Web UI - **Media** tab: filter chips (All, Images, GIFs, Videos, Audio), and filters for source (any, attachments, stickers, embeds), source channel, poster, aspect ratio (Vertical, 1:1, 4:3, 16:9, 21:9, Other), resolution (SD, HD, FHD, QHD, 4K+, Unknown), and a posted-date range (from/to). Nothing renders until **Load media** is pressed. A **Metadata** dropdown toggles which fields show in the small banner under each tile (User, Type, Date, Source, Resolution, Length). Video tiles carry a translucent play icon top-right. Discord serves no thumbnails for uploaded videos, so a video without a cached preview renders a first-frame `