8.3 KiB
Voice
Voice state reads and the basic actions exist. Auto-leave, audio, and video do not. This document records the state and the plan.
Current
| Part | Status |
|---|---|
voice.get |
Implemented. One user's voice channel and its members. Without guildId it searches all guilds. |
voice.overview |
Implemented. Occupied voice channels and members for one guild. |
VOICE_STATE_UPDATE events |
Normalized and pushed. Mock-verified. Live check pending. |
voice.join |
Implemented. Joins muted. Internal lookups verified live. |
voice.leave |
Implemented. Disconnects the client. |
voice.move |
Implemented. Moves to another channel. |
| Auto-leave | Not started. |
stay @user |
Not started. |
| Capture and transcript | Implemented. VAD segments, WAV per utterance, JSONL store, live events. |
| Speech to text | Hook implemented (local command or HTTP API); provider not chosen yet. |
| Audio in and out | Output and capture work. Browser mic puppeting is not started. |
| Video | Not started. |
The core reads VoiceStateStore only. It never joins a call on its own.
Actions
| Action | Parameters | Result |
|---|---|---|
voice.join |
channelId, optional mute (default true) |
{ channelId, joined: true, muted } |
voice.leave |
none | { left: true } |
voice.move |
channelId |
{ channelId, joined: true } |
Rules:
- The channel must be a voice channel. The core validates the snowflake and the channel type.
- Join joins the call muted. The bot does not capture or send audio.
- Voice actions are state changes, not send floods. They stay out of the message pacing queue. The
daemon spaces them 250-750 ms (
pacedVoice). - The join goes through Discord's internal channel action, located at runtime.
selectVoiceChannelandsetSelfMutewere verified live on 2026-09-13. The end-to-end join was not run.
The plan for later audio: the bot unmutes only while it plays an audio stream, then mutes again.
Audio
Voice audio uses the system audio stack, not Discord internals. The daemon owns the wiring.
Devices
| Device | Kind | Purpose |
|---|---|---|
veskslop_tts |
null sink | Playback target for TTS |
veskslop_mic |
remap source of veskslop_tts.monitor |
The client microphone |
veskslop_capture |
null sink | Client output, recorded by the daemon |
The host needs a sound server. On Debian and Ubuntu:
apt install pulseaudio pulseaudio-utils ffmpeg espeak-ng
The daemon starts pulseaudio automatically when pactl cannot reach a server, unless
VESKSLOP_AUDIO_MANAGE_SERVER=0. If pactl is missing, the status reports the install hint. The
Web UI Audio section has a Connect devices button that rechecks the client device list.
On startup the daemon creates missing devices with pactl and unloads the modules it created on
exit. When the client connects, the daemon finds the devices by label and sets them through
voice.setDevices, unless VESKSLOP_AUDIO_AUTOCONNECT=0. Names are configurable with
VESKSLOP_AUDIO_SINK, VESKSLOP_AUDIO_SOURCE, and VESKSLOP_AUDIO_CAPTURE_SINK.
If the stack is unavailable, playback/speak calls return the reason and the rest of the daemon works as before.
Playback
- TTS has two providers:
- local:
VESKSLOP_TTS_CMDwith{out}and{text_file}placeholders. Example:piper --model sv_SE-nst-medium.onnx --output_file {out} -f {text_file}. - api:
VESKSLOP_TTS_API_URLreceives a JSON body{ text, voice? }and returns audio bytes.VESKSLOP_TTS_API_KEYadds a bearer token.
- local:
ffplaydecodes and plays intoveskslop_tts(PULSE_SINK).VESKSLOP_FFPLAYoverrides the binary. Lines play one at a time in order.
Browser monitor (Client audio)
The header Client audio button streams the call to the browser:
- The daemon reads
veskslop_capture.monitorwithffmpegand sends raw 48 kHz mono PCM over the WebSocket at/audio. - The browser plays the PCM with the Web Audio API and can send it to a chosen output device.
- This is separate from the bot's microphone and TTS. Nothing the browser plays affects the call.
Browser microphone puppeting (talking through the bot) is not implemented. It needs a mix sink so
the browser mic and TTS share veskslop_mic, a pacat input, and echo handling.
Ducking
When another person speaks, the daemon lowers the veskslop_tts sink volume to
VESKSLOP_AUDIO_DUCK percent (default 30) and restores it when they stop. Speaking comes from the
VOICE_SPEAKING event. Staying quiet while someone else talks is a queue property, not a switch.
Yield (stop mid-line) is not implemented.
Capture and transcript
The daemon records the client output and splits it into utterances.
ffmpegreadsveskslop_capture.monitoras 16 kHz mono PCM (VESKSLOP_FFMPEGoverrides).- The VAD opens a segment after
VESKSLOP_VAD_MIN_SPEECH_MSaboveVESKSLOP_VAD_THRESHOLD_DB, keepsVESKSLOP_VAD_PRE_ROLL_MSof audio from before, and closes afterVESKSLOP_VAD_SILENCE_MSof quiet. - Each segment becomes a WAV under
<cache>/audio/captures/and a transcript entry inVESKSLOP_TRANSCRIPT(default<state dir>/transcripts.jsonl). - When
VOICE_SPEAKINGcovers the segment, the dominant speaker is attached. - When STT is configured, the segment is transcribed and the text is attached.
STT providers:
- Vosk (default): CPU, small and light. Install it and drop a model in
poc/models/(auto-detected), or setVESKSLOP_VOSK_MODEL:The daemon runspip install vosk curl -LO https://alphacephei.com/vosk/models/vosk-model-small-en-us-0.15.zip unzip vosk-model-small-en-us-0.15.zip -d poc/modelspoc/scripts/stt-vosk.pyfor each segment. Quality is robotic but light. - local command:
VESKSLOP_STT_CMDwith{wav}; the command prints text on stdout. - api:
VESKSLOP_STT_API_URLreceives WAV bytes and returns text or JSON{ text }.VESKSLOP_STT_API_KEYadds a bearer token.
TTS engine and voice are chosen in Settings → Client → Speech (stored in the daemon preferences).
The local engine defaults to espeak-ng when installed; the voice list comes from
espeak-ng --voices.
Start and stop with POST /api/audio/capture, the Audio settings button, or the MCP tools. Set
VESKSLOP_CAPTURE_AUTO=1 to start capture when the bot joins a call and stop it on leave.
Transcript events go over the SSE stream: TRANSCRIPT_SESSION, TRANSCRIPT_SEGMENT,
TRANSCRIPT_TEXT, TRANSCRIPT_SESSION_END, and TRANSCRIPT_ERROR. The agent console's
Transcript tab shows the live list; GET /api/transcript and the get_transcript MCP tool read
the store. Segments without text still carry the WAV path, so an LLM can transcribe them later.
Controls
- Chat:
speak <text>andspeak stopfrom a trusted user. - MCP:
speak,stop_audio,get_audio_status,start_capture,stop_capture,list_audio_devices,set_audio_devices,get_transcript. - HTTP:
/api/audio,/api/audio/speak,/api/audio/stop,/api/audio/capture,/api/audio/devices. - Web UI: the TTS panel (provider, Speak, Stop) and the Audio settings section.
Lifecycle
The bot leaves a call on its own in two cases.
- Owner leaves. When the owner leaves the call, the bot waits
voiceLeaveDelaySeconds(default 30,VESKSLOP_VOICE_LEAVE_DELAYsets the default,set_puppet_configchanges it) and then leaves. A rejoin inside the window cancels the leave. The owner is zzib for now. - A stay target leaves. The
stay @usercommand pins the bot to a user. Not implemented yet; the owner rule is the only one active.
The bot never leaves while the owner is present. A manual voice.leave wins over both rules.
Collector account
The collector account is a stripped-down client with read-only voice membership. The daemon uses it when the puppet cannot see a user's voice channel or the channel members. It stays deferred. See TODO.md.
Verification list
A live run must confirm these points.
voice.joinjoins the given channel end to end. (TheselectVoiceChannellookup is verified.)voice.leavedisconnects the call.VOICE_STATE_UPDATEcarries the fields that the core normalizes.- The join is muted and Discord shows the mute state.
- The auto-leave timer works across a client restart. The timer is daemon state, not core state.