VoxCaster
A Darktide mod (requires the Darktide Mod Framework) that lets you put any of your character's on-demand voice lines on the communication wheel or on a keybind.
98 lines, in five groups:
| Group | What | Examples |
|---|---|---|
| Com wheel | The vanilla wheel lines + the two the wheel never shows | Yes, No, Thanks, My Pleasure, Take This |
| Item | Every item-tag callout | Ammo, Medipack, Stimms, Grimoire, Vacuum Capsule |
| Enemy | Every enemy-tag callout | Scab Gunner, Trapper, Crusher, Daemonhost (sleeping/awake) |
| Ability | Class ability lines | Hive Scum - Missile Launcher, Voice of Command, Bull Rush, Chorus |
| Blitz | Grenade / throw lines | Krak, Big Rock, Grenade Box, Tox, Flash |
Com wheel, item and enemy lines work on every character. Ability and blitz lines only play on the class/personality that owns them (the game's dialogue rules check your voice profile), and some require enemies nearby.
Install
Copy the VoxCaster/ folder into Warhammer 40,000 DARKTIDE/mods/ and add
VoxCaster to mod_load_order.txt.
Configure
Mod Options → VoxCaster:
- Eight dropdowns, one per wheel slot. Anything you pick replaces the vanilla entry in that slot.
- Five keybind groups. Bind any line to any key.
Keeping it up to date
Fatshark adds classes and lines over time. This repo tracks the decompiled game source so new lines can be added the moment they show up there.
python3 tools/check_upstream.py
verifies every trigger in the mod still exists in the game and lists any new ones the mod doesn't expose yet. A GitHub Action runs it every Monday and opens an issue when something changes. To add a line:
- Add one entry to
VoxCaster_commands.lua(com,item,enemy,abilityorblitz) with the next free id. - Add the matching
option_<key>string toVoxCaster_localization.lua. - Re-run the checker until it says
Up to date.
How it works
Each command is a (concept, trigger) pair fed to the same Vo.* call the
game itself uses:
| Group | Call |
|---|---|
| Com wheel / item / enemy | Vo.on_demand_vo_event(unit, concept, trigger) |
| Ability | Vo.play_combat_ability_event(unit, vo_tag) |
| Blitz | Vo.throwing_item_event(unit, projectile_template) |
Enemy callouts pass the breed name as the tag with no target unit, which the
game accepts. Vo.on_demand_vo_event is hooked so ability/blitz entries on the
wheel are routed to the right call.
Originally based on the "For the Vacuum Capsule" mod.
Rename
tools/rename.sh NewName renames the folder, files and every reference.
This is important for......well.... :)