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darktide-AutoMark
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610dc0169e9e94504eef0f24a5cc05534cfcb2dd
darktide-AutoMark
/
AutoMark
/
scripts
/
mods
/
AutoMark
T
History
michael
610dc0169e
feat: debug-on reminder now also fires once per mission at gameplay start when Debug Mode was already ON at load (deferred from state-enter so the chat message is actually visible; silent when debug off or mod disabled)
2026-10-04 10:05:19 -04:00
..
context
Upstream AutoMark v2.5.3 (Shui Yu, Nexus
#736
) baseline
2026-10-03 06:04:57 -04:00
mark
feat: Debug HUD overlay — live left-side text panel (own HUD element injected via UIManager.create_player_hud hook, plain-text widget, game's own HudElementBase pipeline): per-tag target/cooldown/priority-switch, skull state + hacking flag, last omni pick + reject counts, last server accept verdict; toggled by 'Debug HUD Overlay' (takes effect at mission start), fed at 5Hz
2026-10-04 09:49:47 -04:00
setting
Upstream AutoMark v2.5.3 (Shui Yu, Nexus
#736
) baseline
2026-10-03 06:04:57 -04:00
targeting
feat: Debug HUD overlay — live left-side text panel (own HUD element injected via UIManager.create_player_hud hook, plain-text widget, game's own HudElementBase pipeline): per-tag target/cooldown/priority-switch, skull state + hacking flag, last omni pick + reject counts, last server accept verdict; toggled by 'Debug HUD Overlay' (takes effect at mission start), fed at 5Hz
2026-10-04 09:49:47 -04:00
ui
fix: Debug HUD toggle is now LIVE — flipping the checkbox mid-session recreates the player HUD on the spot (NumericUI recreate_hud pattern, pcall-guarded, 0.5s debounce); UIHud:init hook also strips the element when setting is off so recreate removes it; inject log now reports ADDED
2026-10-04 10:03:33 -04:00
utils
feat: 'Debug Chat Messages' sub-setting under Debug Mode (default OFF) gates mod:echo chat spam; chat stays quiet with debug on, file diagnostics unaffected
2026-10-04 08:51:47 -04:00
AutoMark_data.lua
feat: Debug HUD Overlay X/Y sliders (0..3440 / -1440..1440 UI px, defaults 25/0) — live position sync in element update, no mission restart needed
2026-10-04 09:59:34 -04:00
AutoMark_localization.lua
feat: Debug HUD Overlay X/Y sliders (0..3440 / -1440..1440 UI px, defaults 25/0) — live position sync in element update, no mission restart needed
2026-10-04 09:59:34 -04:00
AutoMark.lua
feat: debug-on reminder now also fires once per mission at gameplay start when Debug Mode was already ON at load (deferred from state-enter so the chat message is actually visible; silent when debug off or mod disabled)
2026-10-04 10:05:19 -04:00