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darktide-AutoMark
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610dc0169e9e94504eef0f24a5cc05534cfcb2dd
darktide-AutoMark
/
AutoMark
/
scripts
/
mods
/
AutoMark
/
targeting
T
History
michael
2535c1aaaf
feat: Debug HUD overlay — live left-side text panel (own HUD element injected via UIManager.create_player_hud hook, plain-text widget, game's own HudElementBase pipeline): per-tag target/cooldown/priority-switch, skull state + hacking flag, last omni pick + reject counts, last server accept verdict; toggled by 'Debug HUD Overlay' (takes effect at mission start), fed at 5Hz
2026-10-04 09:49:47 -04:00
..
custom_targeting.lua
feat: Debug HUD overlay — live left-side text panel (own HUD element injected via UIManager.create_player_hud hook, plain-text widget, game's own HudElementBase pipeline): per-tag target/cooldown/priority-switch, skull state + hacking flag, last omni pick + reject counts, last server accept verdict; toggled by 'Debug HUD Overlay' (takes effect at mission start), fed at 5Hz
2026-10-04 09:49:47 -04:00
targeting.lua
Upstream AutoMark v2.5.3 (Shui Yu, Nexus
#736
) baseline
2026-10-03 06:04:57 -04:00